


Last updated on Sept. 16, 2025, prior to Patch 11.06.
Competitive Valorant players ought to be informed about the latest maps in rotation to stay on top. With its influences from Overwatch and Counter-Strike, Valorant’s gameplay during its esports events has been top-notch. The methodical first-person shooter gameplay paired with MOBA abilities makes it a compelling competition for casuals and pros alike. One of the most critical skills a Valorant player needs to learn is map awareness.
The best Valorant players in the world need to know every nook and cranny of the map, including the cheeky flank angles. Pro players don’t wander, they find the best spots and stay there or snipe those who do.
Here is the latest roster available in Valorant’s map pool for competitive and premier.
If we compare to the previous map pool:
Each map has distinct features that players need to be aware of. Below is a list of them and features of the map that fans must be aware of!

Image credits: Riot Games
When Abyss was released back in 2024, it truly became the talk of the VALORANT community. This was one of the few maps where players could die from being pushed out of the map. The map consists of several trap doors as well. There is an extended focus on platforms at various elevations. Thus players need not just look left and right, they will also need to look at every single angle possible.
More on Abyss:

Image credits: Riot Games
The only competitive map with teleporters, their unorthodox presence allows for strategies not available elsewhere. It’s deadly simple for a team to bait another into an ambush, as the teleporter is its own chokepoint. Teams unfamiliar with the map will likely find themselves in a bind.
More on Bind:

Image credits: Riot Games
Corrode is a new map launched during VALORANT Masters Toronto in June 2025. The map has been quite a mixed bag for most teams and players on ranked and during tournament. Due to the maps layout there are many corners that players will need to keep an eye out throughout. One must note that on this map the plant sites are smaller and certain portions are also wall bangable. Thus its ideal for players to be as vigilant as possible on all fronts.
More on Corrode:

Image credits: Riot Games
Lotus stands out for its unique doors and three spike sites. The revolving doors make a lot of noise once activated and destroy any utilities placed in their path, such as Sova Darts or Sage Walls. Meanwhile, one door is destructible, and players must decide if unblocking the path is worth it. Due to the launch of new agents, we have seen the meta on this map evolve quite a lot.
More on Lotus:

Image credits: Riot Games
Sunset is a refreshingly traditional map with two spike sites and three lanes for attack and defense still new to the Valorant rotation. That said, the sites themselves are pretty vulnerable to attackers due to how open they are, so defenders will have to play it smart, not aggressively. With the multiple changes seen on the map it has become a lot more balance than its launch date version.
More on Sunet:

Image credits: Riot Games
Like Lotus, Haven has three spike sites, adding a layer of complexity to an already complicated map. Newbie defenders will likely struggle, as they have to defend from three fronts in sites with plenty of corners and boxes for attackers to harass from. The goal is to make sure to catch their opponents during thier rotations from one part of the map to either of the plant sites.
More on Lotus:

Lotus stands out for its long stems and multiple paths onto a given plant site. This is one of the few maps where players can use snipers like Outlaw and Operator with ease. One must focus on having a lot more information-gathering abilities within their team. The multiple paths enemies can take during an attack make it quite difficult for teams on defense.
More on Pearl:

Split is one of the oldest maps in VALORANT. Similar to Pearl, the usage of a sniper is quite beneficial. One must note that players might find it quite tough to play in the mid. There are multiple corners players must clear before pushing into that part of the map. With narrow lanes and multiple points of elevation, players must be quite aware of all angles while on defense. On attack, if timed well, one can execute the flank to major effect. The narrow pathways have multiple choke points that are present all over the map of Split.
More on Split:

The premiere map for competitive Valorant, Ascent, has survived many map rotations since its inclusion. The Venetian streets are a maze of alleyways and tall buildings, offering players numerous options for combat. With the map’s tight layout and numerous walls, smoke will further obscure visibility for teams attempting to push. It must be stated that in pro play the meta has been focused around agents like Sova, Omen and Killjoy. If one has the technique to counter them, then they have a higher chance at victory.
More on Ascent:

Lotus stands out for its unique doors and three spike sites. The revolving doors make a lot of noise once activated and destroy any utilities placed in their path, such as Sova Darts or Sage Walls. Meanwhile, one door is destructible, and players must decide if unblocking the path is worth it. Due to the launch of new agents, we have seen the meta on this map evolve quite a lot.
More on Lotus:

Icebox stands out for its unique design for the middle of the path and 2 spike sites. The tube at mid allows players to take up multiple off angles on defence. At the same time, teams on attack must make sure that they clear this part of the map quite a bit. Within this map the one unique standing point is that the spike can be planted at an elevation. There are multiple parts of the plant site that have multiple points of elevation on them
More on Icebox:
Featured image credits: Riot Games

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