Counter-Strike 2 is no stranger to game-breaking bugs, but even after multiple passes from Valve, some slip under the radar. Pro player Oleksandr “s1mple” Kostyljev has highlighted one such bug, and he suspects some may have abused it at the CS2 Shanghai Major.
In 2020, Counter-Strike: Global Offensive was all over the news for a bug that allowed team coaches to see parts of the map they normally would not have access to. This bug had existed for some time before it was brought to the developer’s attention, turning into a full-blown scandal. Now, a similar storyline seems to be unfolding as s1mple suspects teams may abused a game-breaking bug on Nuke. On his Telegram channel, the professional player highlighted a wallhack-like bug on the Nuke map, initially discovered by his teammate Emil “Magisk” Reif.
While the bug was quickly fixed, s1mple suspects that some teams may have been aware of it beforehand.
s1mple is calling out pros for using a weird trick to see through smokes on Nuke at the Shanghai Major RMR.
Nuke is a heavily CT-sided map, so Ts have a few popular, fool-proof stats. One such stat is the tripe outside smoke for secret entry. According to s1mple, by lowering the game resolution and standing at a certain angle, Ts could see through the second and third smokes. When Magisk noted the bug, he informed the team, and they collectively decided to report it to Valve who rolled out an instant fix.
According to s1mple, the bug has been present for over six months, and he wanted Valve to announce its removal. However, the company has not done so. When Perfect World notified the participating teams about the bug, there were no questions or shocked responses, which led s1mple to suspect bug abuse during RMRs.
“I just want to understand why Valve didn’t announce it, considering this bug was already in the game, meaning someone could have been using it in tournaments. I’m curious who. To figure this out, we’ll need to download demos and review the situations,” said s1mple through Telegram.
The pro player also mentioned the same bug on some other maps including Anubis, but it wasn’t as notable as it was on Nuke. s1mple’s request and suspicions are not unfounded, as it is standard practice to notify players about the removal of significant bugs like this one.
When Valve didn’t make an announcement, the pro player took it upon himself to review game footage. However, he didn’t find anything that gave away bug abuse. It’s unlikely that Valve would start an investigation into this bug, considering s1mple’s call has mostly gone under the radar. But it’s certainly great news that the game-breaking Nuke bug has been patched.
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