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Credit: Infinity Ward

Here we go again!

Leaked footage: Warzone 2.0 Winning screen




Modern Warfare leakers surprise us day in and day out with constant updates of what the developers plan to do, and today we get to see the Warzone 2.0 winning screen.

With building hype for the unreleased free-to-play title, leakers will begin to bless us with more and more footage of Warzone 2.0, so keep your eyes open.

So far, it’s the first “hype” level leak for Warzone 2.0. The footage is exciting, but the previous Modern Warfare (2019) victory screen is far more impressive, grappling into a helicopter and flying into the sunset; the original always slaps harder, right?

Warzone 2.0 victory screen opinions

If this doesn’t hype you up for the next Warzone, what will? Even if you think the leaked victory screen is mid, the footage radiates hype for the upcoming battle royal.

The Warzone 2.0 victory screen is pretty awesome, there are a few things that disappoint, especially when comparing it to the previous Warzone’s victory screen.

First question – why is the character clearing the landing zone? The whole point of the victory was the fact you’re the last one standing, rather contradicting.

What should happen is – the players walk into the helicopter, guns over their shoulders, and smoke a Cuban as they cruise into the sunset while they enjoy their victory.

Besides the criticisms, the purple lights on the helicopter look kinda cool.

The difference between Warzone 2.0 and Warzone

New map, new guns, new vehicles, proximity chat, you name it and there is most likely a new version or implementation within the next Warzone, and the best thing about Warzone 2.0 is that anyone can play it for free!

Even the way the safe zones work is set to change, segregating three separate circles and slowly merging them together to form a single safe zone. The whole dynamic of the game is set to change, the only question is – are you ready to change with it?

Thankfully players can experience a “meta-free” zone for a couple of weeks before the game picks up, so players can adapt to change without too much pressure.