
Knowing the correct map callouts for Inferno is essential, especially after the map was rebuilt entirely for CS2.
Inferno has been around since the original Counter-Strike, first appearing with an update in 2001. The map has remained one of the most popular choices in all versions. Valve has paid special attention to the map over the years, releasing multiple updates to keep the map fresh. Now in CS2, the map is a cornerstone for many casual and competitive players. This makes it one of the best maps to buckle down and learn for newer players.
While the overall layout of the map remains the same, the latest update included key changes and adjustments to several areas, forcing the creation of new Inferno callouts for competitive play.
As one of the harder maps in Counter-Strike 2, there are more callouts for Inferno than the average map. With three main directions towards the two sites, players have to cover more positions during the rounds. Establishing control is possible not only through skill in the game but also through team communication. To achieve this, players have to know not only the main map callouts for Inferno, but also their alternatives.
The area known as Mexico is a prime example. Few positions in CS2 have more names than this small dugout near mid. Players often refer to it as underpass, underground, crawlspace, and even hell. The back alley that comes after T apps is often called hallway. The corner of B site that is nowadays called new box has other names such as quad and back boxes.
The boost position right around the corner on B is also known as up or sky. Ruins used to be called construction in CS:GO and many players continue to use this designation. Another alternative that has gained popularity is church.
Moving to A site, there are several callouts with unique alternative names as well. A long is often referred to as arch side while A short is also known as truck side. Players also use different callouts for the boxes on A site. The position known as coldzera was named after the famous player Marcelo “coldzera” David who claimed it was his favorite spot on the map. An easy alternative name is close left. Then the area behind the other box known as dark is also called back site, though that term can refer to the entire back row of B.
In CS2, rotations are when one or more players moves from one bomb site toward the other.
For the T side, a rotation means reloacting to push the other bomb site from the one they are currently moving toward. For example, Ts on Inferno could notice three CT players are holding A and call to rotate to B. It could also mean sacrificing an advantage to take enemies by surprise, such as going for a B play after taking control of A long. From the perspective of the CTs, a rotation usually means going from A to B and vice versa through CT spawn or mid.
As one of CS2’s larger maps, Inferno presents players with several options for rotations. Ts can leverage mid control to head A from top mid. They can also rotate through T spawn, though it will take longer. CTs on Inferno can use callouts to organize a rotation through spawn or mid, though the latter can be risky.
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