Jaxon Gaming News » Fortnite News » Fortnite deserves more credit for fixing video game monetization
Fortnite News

Fortnite deserves more credit for fixing video game monetization

fortnite chapter 3 season 2

Fact: Fortnite fixed gaming monetization.

With the introduction of the first Fortnite Battle Pass in Chapter 1 Season 3, Epic Games made the decision to pivot away from the popular loot box model that was dominating gaming up until that point – even Fortnite itself.

“Save the World,” which had a free-to-play design, heavily relied on loot boxes for monetization and in-game progress. In other words, the original Fortnite Loot Llamas (loot boxes) weren’t cosmetic-only upgrades.

The Battle Pass changed all of that, and I think it’s impossible to ignore that gaming is better for it.

Epic Games

Changing the loot box meta

Loot boxes gave developers the most profit possible. It was gambling for in-game skins – even more than that for games like CS:GO, that had a secondary cosmetic market. 

Before Fortnite released its first Battle Pass. The tides were already beginning to shift. Local and federal regulators around the world were cracking down on loot boxes, even going so far as to outlaw them in certain countries.

The Battle Pass offered a solution to this: offer a renewable, season-based cosmetic subscription for $10 alongside a transparent Item Shop that allows players to purchase the particular skins they want.

Nearly every game released after the success of Fortnite adapted this model. Even games outside of the battle royale format are doing it.

Epic Games

Not every battle pass in every game is good. A lot of them suck. Halo Infinite is a perfect example. Pure trash.

Still, this system is far better than the loot box gambling meta we had before. Now, games are mocked for having loot boxes – even if they’re free-to-play.

It seems like people forget that Fortnite blazed the path on this one. They proved that developers don’t need to use underhanded tactics to get people to spend money – just develop some cool cosmetics and allow players to pay a small fee to earn them through playtime.

Gaming monetization is here to stay. You can’t un-ring that bell; even in $60 titles. The way games monetize, however, can change. And Fortnite proved that to the rest of the industry.

On the day before Fortnite puts building back into the game and loses millions of players, again, let’s take some time to commend them for bringing gaming monetization forward with their player-friendly Battle Pass model.

Epic Games

A personal note: I don’t know about anyone else, but I spent more money on Fortnite BECAUSE of the lack of loot boxes.

Loot boxes always seemed like a scam to me – probably because they are. I could count the number of loot boxes I’ve bought in all the games I’ve played on one hand.

Coming directly from playing Overwatch for years without buying a loot box, I spent hundreds of dollars on Fortnite skins.

I know that the data shows that loot boxes are more profitable to gaming companies, but I, anecdotally, spent a whole lot more.

Read Also
Did PGL ignore match fixing for the SEA TI 2024 qualifier?
Dota 2 fans are begging Valve to get involved after accusing PGL ...
Riot Games identifies 14 Turkish Academy League players involved in match-fixing
Riot Games have identified 14 players from the Turkish Academy League allegedly ...
Stake.us Promo
TSM’s roster change communication fiasco deserves a deeper look
Over the course of this week, TSM have made some noise in ...
Former Major winner hobbit implied in Match-Fixing
Let’s talk about match-fixing -  no, not the long-awaited report that will ...
ESIC pursuing 35 (former) CS:GO pros in match-fixing scandal
ESIC Commissioner Ian Smith has confirmed that his organization is pursuing 35 ...

Players must be 21 years of age or older or reach the minimum age for gambling in their respective state and located in jurisdictions where online gambling is legal. Please play responsibly. Bet with your head, not over it. If you or someone you know has a gambling problem, and wants help, call or visit: (a) the Council on Compulsive Gambling of New Jersey at 1-800-Gambler or www.800gambler.org; or (b) Gamblers Anonymous at 855-2-CALL-GA or www.gamblersanonymous.org.

This site is using Cloudflare and adheres to the Google Safe Browsing Program. We adapted Google's Privacy Guidelines to keep your data safe at all times.
21+NCPGGamblers Anonymous
×
Your Promo Code:
The bonus offer of was already opened in an additional window. If not, you can open it also by clicking the following link:
Visit Site