


Oleksandr “s1mple” Kostyliev is hands down the greatest CS:GO player of all time, and of course, he’s still killing it in CS2 too. If you want to test a new config, there’s hardly anything better than s1mple’s CS2 pro settings to try out.
Here are s1mple’s complete CS2 pro settings, including mouse sensitivity, crosshair, and video config.
Unlike his rivals, Ilya “m0NESY” Osipov and Mathieu “ZywOo” Herbaut, s1mple is known for using a high mouse sensitivity in CS2. This setting made him develop a highly aggressive style of AWPing that distinguishes him from anyone else in the scene.
| Mouse | Logitech G PRO X SUPERLIGHT 2 White |
| DPI | 400 |
| eDPI | 1236 |
| Sensitivity | 3.09 |
| Zoom Sensitivity | 1 |
| Hz | 1000 |
| Windows Sensitivity | 6 |
S1mple’s crosshair is fairly similar to m0NESY‘s, but it’s a little thicker. It’s a tiny crosshair, so only use it if you can properly see it in your games.

The GOAT’s crosshair. Credit: Leonardo Biazzi | © Valve
| Crosshair code | CSGO-Jhfkc-4UpR6-DJftC-VfGek-pL3ED |
| Style | Classic Static |
| Thickness | 1 |
| Gap | -4 |
| Length | 1 |
| Dot | No |
| Outline | No |
| Sniper Width | 0 |
| Follow Recoil | No |
| Color | Cyan |
| Red | 255 |
| Green | 255 |
| Blue | 255 |
| Alpha | Yes |
| Alpha Value | 255 |
| T Style | No |
| Deployed Weapon Gap | No |
S1mple’s viewmodel settings are pitch-perfect for professional play. They allow him to see all enemies clearly on his screen.
| FOV | 68 |
| Offset X | 2.5 |
| Offset Y | 0 |
| Offset Z | -1.5 |
| Presetpos | 2 |
| Full code | viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2; |
Like m0NESY and ZywOo, s1mple plays on a 4:3 aspect ratio and a 1280×960 resolution. While I personally don’t like it, surely there’s a reason why some of the best AWPers in the world prefer 4:3 over 16:9.
| PC specs | AMD Ryzen 7 7800X3D and NVIDIA GeForce RTX 4090 |
| Monitor | ZOWIE XL2586X+ |
| Resolution | 1280×960 |
| Aspect Ratio | 4:3 |
| Scaling Mode | Stretched |
| Brightness | 100% |
| Display Mode | Fullscreen |
| Boost Player Contrast | Disabled |
| V-Sync | Disabled |
| NVIDIA Reflex Low Latency | Disabled |
| NVIDIA G-Sync | Disabled |
| HUD Scale | 1 |
| HUD Color | Light Blue |
| fps_max | Not set |
| Multisampling Anti-Aliasing Mode | 8x MSAA |
| Global Shadow Quality | High |
| Dynamic Shadows | All |
| Model/Texture Detail | Low |
| Texture Filtering Mode | Bilinear |
| Shader Detail | Low |
| Particle Detail | Low |
| Ambient Occlusion | Disabled |
| High Dynamic Range | Quality |
| FidelityFX Super Resolution | Disabled (Highest Quality) |
| Radar Centers The Player | Yes |
| Radar is Rotating | Yes |
| Toggle Shape With Scoreboard | Yes |
| Radar Hud Size | 1 |
| Radar Map Zoom | 0.45 |
| Keyboard | Logitech G715 (GX Brown Tactile) |
| Mousepad | SteelSeries QcK Performance Speed |
| Headset | Logitech G PRO X 2 Headset White |
| In-ears | Sennheiser CX 300S |
Featured image credit: Michal Konkol | © BLAST

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