


Even though Maksim “kyousuke” Lukin debuted in CS2’s tier-one in 2025, he’s already considered one of the best players in the world. If you enjoy playing with rifles, it’s worth checking out kyousuke’s CS2 pro settings and perhaps copying some of his settings.
You’ll also find out that kyousuke uses the same CS2 settings as other famous pros, so there must be a reason why everyone plays the game with more or less the same setup.
Kyousuke prefers to play with a moderately low mouse sensitivity, which suits his composed playstyle. This will also suit you well if you mainly play with the AK-47 on the T-side, and the M4A1-S or M4A4 on the CT-side.
| Mouse | Logitech G PRO X SUPERLIGHT 2 Magenta |
| DPI | 800 |
| eDPI | 1024 |
| Sensitivity | 1.28 |
| Zoom Sensitivity | 1 |
| Hz | 1000 |
| Windows Sensitivity | 6 |
Kyousuke’s CS2 crosshair is notably tiny. Essentially, he uses the same crosshair as Oleksandr “s1mple” Kostyliev. The difference is that kyousuke’s crosshair is yellow, and his Sniper crosshair is slightly thicker.

kyousuke uses a tiny, bright crosshair in CS2. Credit: Leonardo Biazzi | © Valve
| Crosshair code | CSGO-4ttyQ-vfwMK-Gz9fL-hY6zW-4fWjM |
| Style | Classic Static |
| Thickness | 1 |
| Gap | -4 |
| Length | 1 |
| Dot | No |
| Outline | No |
| Sniper Width | 1 |
| Follow Recoil | No |
| Color | Yellow |
| Red | 0 |
| Green | 255 |
| Blue | 135 |
| Alpha | Yes |
| Alpha Value | 255 |
| T Style | No |
| Deployed Weapon Gap | No |
Kyousuke’s viewmodel is pretty standard in pro play. The weapon model is slightly lower, which allows kyousuke to get a clear view of the enemies and the utility they throw.
| FOV | 68 |
| Offset X | 2.5 |
| Offset Y | 0 |
| Offset Z | -1.5 |
| Presetpos | 1 |
| Full code | viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 1; |
Just like Danil “donk” Kryshkovets, kyousuke plays on a 4:3 aspect ratio and a 1280×960 resolution. The rest of his video configs are also nothing out of the ordinary.
| PC specs | AMD Ryzen 7 7800X3D and NVIDIA GeForce RTX 5080 |
| Monitor | ZOWIE XL2546K |
| Resolution | 1280×960 |
| Aspect Ratio | 4:3 |
| Scaling Mode | Stretched |
| Brightness | 110% |
| Display Mode | Fullscreen |
| Boost Player Contrast | Enabled |
| V-Sync | Disabled |
| NVIDIA Reflex Low Latency | Disabled |
| NVIDIA G-Sync | Disabled |
| HUD Scale | 1 |
| HUD Color | Team Color |
| fps_max | 999 |
| Multisampling Anti-Aliasing Mode | 8x MSAA |
| Global Shadow Quality | Low |
| Dynamic Shadows | All |
| Model/Texture Detail | Low |
| Texture Filtering Mode | Bilinear |
| Shader Detail | Low |
| Particle Detail | Low |
| Ambient Occlusion | Disabled |
| High Dynamic Range | Quality |
| FidelityFX Super Resolution | Disabled (Highest Quality) |
| Radar Centers The Player | Yes |
| Radar is Rotating | Yes |
| Toggle Shape With Scoreboard | Yes |
| Radar Hud Size | 1 |
| Radar Map Zoom | 0.3 |
| Keyboard | Logitech G Pro X Keyboard (GX Blue Clicky) |
| Mousepad | SteelSeries QcK Heavy |
| Headset | HyperX Cloud II |
| In-ears | Linsoul 7HZ Timeless |
Feature image credit: Jianhua Chen | © Esports World Cup

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